Case Study and Scheme Design of Information Literacy Education Games in University Library

  • Liu Yaqiong Li Feng
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Received date: 2016-12-20

  Online published: 2017-05-19

Abstract

The article investigates the research and practice of information literacy education games in China, and the games designed by four university libraries were chosen to make case study. Then an implementation plan of information literacy education games was made including the following aspects: a development team, design principles, the plot and levels, assessment and promotion, and brand development.

Cite this article

Liu Yaqiong Li Feng . Case Study and Scheme Design of Information Literacy Education Games in University Library[J]. Library & Information, 2017 , 37(02) : 91 -96 . DOI: 10.11968/tsyqb.1003-6938.2017035

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